chapter 14




CHAPTER 14- E-BUSINESS






E-BUSINESS


The Internet is a powerful channel that presents new opportunities for an organization to:
  • Touch customers
  • Enrich products and services with information
  • Reduce costs

How do e-commerce and e-business differ?
  • E-commerce – the buying and selling of goods and services over the Internet 
  • E-business – the conducting of business on the Internet including, not only buying and selling, but also serving customers and collaborating with business partners

E-Business Models


E-business model – an approach to conducting electronic business on the Internet


Business-to-Business (B2B)


Electronic marketplace (e-marketplace) – interactive business communities providing a central market where multiple buyers and sellers can engage in e-business activities


Business-to-Consumer (B2C)


Common B2C e-business models include:
  • e-shop – a version of a retail store where customers can shop at any hour of the day without leaving their home or office
  • e-mall – consists of a number of e-shops; it serves as a gateway through which a visitor can access other e-shops

Business types:
  1. Brick-and-mortar business
  2. Pure-play business
  3. Click-and-mortar business

Consumer-to-Business (C2B)


Priceline.com is an example of a C2B e-business model

The demand for C2B e-business will increase over the next few years due to customer’s desire for greater convenience and lower prices

Online auctions
  • Electronic auction (e-auction) - Sellers and buyers solicit consecutive bids from each other and prices are determined dynamically
  • Forward auction - Sellers use as a selling channel to many buyers and the highest bid wins
  • Reverse auction - Buyers use to purchase a product or service, selecting the seller with the lowest bid
C2C communities include:
  • Communities of interest - People interact with each other on specific topics, such as golfing and stamp collecting
  • Communities of relations - People come together to share certain life experiences, such as cancer patients, senior citizens, and car enthusiasts
  • Communities of fantasy - People participate in imaginary environments, such as fantasy football teams and playing one-on-one with Michael Jordan

E-Business Benefits and Challenges

E-Business benefits include:
  1. Highly accessible 
  2. Increased customer loyalty
  3. Improved information content 
  4. Increased convenience
  5. Increased global reach 
  6. Decreased cost 

E-business challenges include:
  1. Protecting consumers
  2. Leveraging existing systems
  3. Increasing liability
  4. Providing security
  5. Adhering to taxation rules

There are numerous advantages and limitations in e-business revenue models including: 
  1. Transaction fees
  2. License fees
  3. Subscription fees
  4. Value-added fees
  5. Advertising fees


Mashups


Web mashup - a Web site or Web application that uses content from more than one source to create a completely new service

Application programming interface (API) - a set of routines, protocols, and tools for building software applications

Mashup editor - WSYIWYGs (What You See Is What You Get) for mashups




Syaireen Shafiq,

Phasellus facilisis convallis metus, ut imperdiet augue auctor nec. Duis at velit id augue lobortis porta. Sed varius, enim accumsan aliquam tincidunt, tortor urna vulputate quam, eget finibus urna est in augue.

No comments:

Post a Comment